Media

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This page is dedicated to the display of the good work of our modelers and mappers, and later ingame shots when we can get the first alpha version up and running without any bugs.

 

Our mp5. It shoots very fast rate of fire but its only good if you aim for the head or eyes. LONG RANGED WEAPON

Our mutant player models in full exo-power armor.

Our scoped anaconda. Good for sniping long distances. LONG RANGED WEAPON

Our player model in a very nice render with asphalt.

Akimbo shotguns. We all love a good shotgun, because it packs a punch in a nice package. But with TWO shotguns its going to be double the punch and a world of hurting. LONG RANGE WEAPON

An axe. Good for chooping up black zombie heads. MELEE WEAPON BUT THROWABLE IF U WISH.

Our frag grenade. It explodes in a firecloud and does much damage. LONG RANGE THROW WEAPON

A cleaver. Looks exactly like the one in hitman2. MELEE WEAPON BUT ALSO THROWABLE

Our future machine gun. Shoots with cyber bullets at the speed of sonic. LONG RANGE WEAPON

One of our vehicles. We call it the unsc car. Stands for UnitedNationalSafetyCar. If you turn on radio you can hear the safety dance by men without hats. NOT A WEAPON:

Our future shotgun. Can crack a skull with its laser bullets. LONG RANGER WEAPON.

A picture of a map our mapper DaedeMan is working on. As you can see its crappy halflife1, but he will convert it once we find valves conversion tools.

A picture of a map our mapper Daedeman is working on. Will be converted to source engine later in time.

This mutant got his fucking head blown off!!!!!

Zombie house map. To be converted to source.